The Templars | Gothic Archive Wiki
a templar is not only a good warrior and a guardian of the Camp. We are the chosen guards of the Sleeper. The guardians of the spirit. We make use of both our physical and our spiritual strength. Only those whose body and spirit are in unison can become true templars.
The templars use their spiritual power in battle. They have an indomitable willpower.
they're the best fighters you can ever have at your side when it comes down to the crawlers.
- once called
the warrior clan
- all templars use title
Gor Na
, in some earlier versions just Gor
I'm a GOR NA - a templar of the Sleeper
Gor-Bugol
proud, seeking fame and honor
hunts Minecrawlers in Abandoned Mine
Gor-Grome
corrupt, takes Minecrawler Secretion into his own pocket
hunts Minecrawlers in Free Mine
Gor-Jonah
lets everyone feel their middle status
tower guard
Gor-Jug
proud, stupid, obedient. Don't ask questions
tower guard
Gor-Morbio
mean, insulting, picks on weaker people
hunts Minecrawlers in Free Mine
Gor-Na-Ba
- High Templar mentioned in design doc
Story 3.3 draft
- later renamed
Gor-Na-Bar
opaque, insidious
Minecrawler Hunting Commander in Free Mine
- in the final version, hunts in the Old Mine instead
As the hunting boss, he plays his games with the milking novices. The PC notices this when he is sent to the Free Mine as a novice (or templar) to carry his Milking Vessel after Baal Kagan
Gor-Na-Drak
- present in the final release
- experienced hunting minecrawlers in the Old Mine
Gor-Na-Go
- High Templar mentioned in design doc
Story 3.3 draft
I know your thoughts. Lying is pointless
proud, incorruptible, takes tough action
, commands the day guards
Gor-Na-Kosh
- present in the final release
- experienced hunting minecrawlers in the Old Mine
Gor-Na-Ran
- present in the final release
- guards the camp from swampsharks
Gor-Na-Tot
- High Templar mentioned in design doc
Story 3.3 draft
a merciless teacher, uncompromising, discipline is everything. He is the grinder.
- gives player multiple missions required to become a Templar
- later renamed Gor Na Toth
- can teach both strength, dexterity and mana
Gor-Na-Vid
- present in the final release
- hunts minecrawlers in the Old Mine
The Honorable Templar
der Ehrenwerte
the most experienced Templar; extremely dangerous fighter
(design doc NPCs per Guild
)
is already getting old
(design doc NPCs per Guild
)
- his name was not mentioned
The Lucky Hand
- German:
die Gluckshand
dungeon explorer
(design doc NPCs per Guild
)
Friend and comrade of the novice "The Explorer
(design doc NPCs per Guild
)
- his name was not mentioned
The Terminator
- one of Templars Of The Sect
"executioner" and representative for other unpleasant jobs
(design doc NPCs per Guild
)
best psionic mage among the Templars
(design doc NPCs per Guild
)
also does 'external jobs'
- his name was not mentioned
Templars without Gor- title
- some templars in early alpha notes / design docs did not have the
Gor-
title
- few templars with the
Gor-Na-
title are described as High Templars, so it is possible that having no title was indication of being a Low Templar, similar to how High Novices received the title Ka-
Balor
hollow like a nut
Blessed Sacrament Vigil during the day
Bladwin
Psychopathic, often causes trouble on patrol where there is none
Harun
clever, joking, disciplined, reliable
tower guard
Pat
quiet guy, hit like a steam hammer
day guard at the main entrance
Lou
- mentioned in design doc
Story 3.3 draft
undisciplined, doesn't have an easy life as a Templar
patrols inside the Temple at night
Luke
always wants to prove to his boss how great he is
Patrol during the day inside temple
Quentin
- Templar of The Sect mentioned in design doc
Story 3.3 draft
Bear of a man, brain of a mouse
Tower Watch A at night