This group exists only based on texture information: all these spells are color-coded yellow. That color corresponds to texture OtWaMaskSun.tga
, one from a set that matches well known deity symbols and colors associated with them and their spells. Mentions of sun magic are omitted in both early and late design docs. It is included here because these textures are present in the final version of the game, and it corresponds to a major (highest
) deity, Ra, who is mentioned in the Gothic Comic.
Light (I)
- color code yellow
- later moved to Fire type
first [magic] gift to mankind
A shining ball appears over the magician
Magic Arrow (I)
- also known as Magic Missle
- German:
Magischer Pfeil
- later renamed Fire Bolt and moved to Fire type
Heal (II)
- color code yellow
- already in the early docs associated with Water type and god Adanos, with most of Water Mages called healers
- alpha design docs
Spells
mentions Healing Wounds
(Wunden heilen
) as Level I spell of Circle Of Water
Turn Into Animal
- color code yellow
- only available as scrolls
- later moved to Fire type
- also known as Transform Into
- in the final release it is associated with forgotten deity worshipped by former Monks Of Monastery On The Cliff
- available animals: Bloodfly, Minecrawler, Lurker, Meatbug, Molerat, Orc-dog, Razor, Scavenger, Scavenger2, Shadowbeast, Snapper, Waran, Wolf
- alpha design doc
Spells
mentions it as Verwandlung
, Level IV spell of Circle Of Water
Stop Time
- according to 0.56c, doesn’t belong to Fire nor Water nor Darkness nor Psionic
- later moved to Water type
- removed from the final release